I might as well post my combat system and story ideas on hear
Combat
stats
hp: all start at a 100
shields: all can start with a shield that blocks 30 damage but psionic powers go thru all shields
intelligence: effects tec based attacks and problem solving
will: it is used for combating your libido and all psionic attacks and defense
physique: it is a mix of physical power and defense and increes your max hp by 5 points per f points
reflexes: determines your reaction to outside sources and your GENAREL SPEED of movement
aim: helps you hit your target and helps you see and is used for ranged weapons damage
libido ranges from 1-300 it can get to 300 right away and every one can change it at the start with out spending points but be warned a high libido my be fun but it will cause problems
at level one your stats can not go above 10 but increase by 5 per level to the max of 300 you get 10 points to increase your stats per level up
combat
for combat it will fallow this
D20r + stat vs D20r + opposing stat like for aim roll a d20 then add that to your aim vs D20 + reflex hears an example 6 + 20 vs 8 + 20 = not hit
this will be modified by items, perks ,the environment(the environment will be rare) and stats effects
Exp in the form of tens: the HP of the enemy ÷ the rolling of D6.
level up threshold 100 to start
Its fine to copypasta for an RP.
GM grants level up perks per every third level up and ten extra points to HP. Five points for stat distribution and every third level allows fifteen points for distribution then resets to 5, 10, then 15 points in revolution. Distribution caps should be locked at 10.
at leave ten all stat points will be locked at ten
all stats will start at 5 but the rpers are given 10 points to distribute Among all the stats you can not decrees stats for more points
credits: everyone can start with as many credits as they wish to have but if they go above 1,000 they will have to use some of those crdits for mods or something along that line
starter perks will be determined by the GMs on the back story
Story ideas
I only have two at the moment
1)all players will start off on the tarvos station but their will be exceptions to this the first part will be the players interacting with each other but later they will set off to work for either a moding company or a exploration company if they choose the moding company they will be set off to find samples of different races geans wither its a mutation or a normal occurring genome if they choose the exploration company they will be sent off to explore and map new worlds but they can all stay independent and be hire for one time jobs from said company
1)they will start off on a recently colonized planet with I will can tin - 23 of the cran solar system the world is inhabited by wild animals that resemble the ones found on earth but with some very wired oddities such as walking on two legs , tauric , tentacles and so much more the flora is the most strange it cant be ingested normally but they will dissolve in sexual fluids letting them be digested they often cause the male or female anatomy to change depending on if the flora was dissolved in cum or fem cum but they can be immune to the changes brought about by the mixture if they get a inmuzzaion shot before going to the planet